# life game (blogs) — RSS Amplifier

Recent posts from the 1 feeds in the RSS Amplifier directory that cover life game.

Page: <https://rssamplifier.com/topics/life-game/blogs>  
Feed: <https://rssamplifier.com/topics/life-game/blogs.md>

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## [Protected: Pasta/80 &#8211; 7. Hooking it all up](https://lemmings.info/pasta-80-7-hooking-it-all-up/)

_2026-08-19 · mikedailly · THE LIFE OF A GAME DEVELOPER_

There is no excerpt because this is a protected post. The post Protected: Pasta/80 – 7. Hooking it all up appeared first on THE LIFE OF A GAME DEVELOPER .

## [Protected: Pasta/80 &#8211; 6. Fixing a mistake](https://lemmings.info/pasta-80-6-fixing-a-mistake/)

_2026-08-08 · mikedailly · THE LIFE OF A GAME DEVELOPER_

There is no excerpt because this is a protected post. The post Protected: Pasta/80 6. Fixing a mistake appeared first on THE LIFE OF A GAME DEVELOPER .

## [Protected: Pasta/80 &#8211; 5. Tetris Mechanics](https://lemmings.info/pasta-80-5-tetris-mechanics/)

_2026-08-01 · mikedailly · THE LIFE OF A GAME DEVELOPER_

There is no excerpt because this is a protected post. The post Protected: Pasta/80 5. Tetris Mechanics appeared first on THE LIFE OF A GAME DEVELOPER .

## [Protected: Pasta/80 &#8211; 4. Starting a Tetris game](https://lemmings.info/pasta-80-4-starting-a-tetris-game/)

_2026-07-26 · mikedailly · THE LIFE OF A GAME DEVELOPER_

There is no excerpt because this is a protected post. The post Protected: Pasta/80 4. Starting a Tetris game appeared first on THE LIFE OF A GAME DEVELOPER .

## [Protected: Pasta/80 &#8211; 3. Starting a Pascal Framework](https://lemmings.info/pasta-80-3-starting-a-pascal-framework/)

_2026-07-22 · mikedailly · THE LIFE OF A GAME DEVELOPER_

There is no excerpt because this is a protected post. The post Protected: Pasta/80 3. Starting a Pascal Framework appeared first on THE LIFE OF A GAME DEVELOPER .

## [Protected: Pasta/80 &#8211; 2. Calling assembler](https://lemmings.info/calling-assembler-from-pasta-80/)

_2026-07-11 · mikedailly · THE LIFE OF A GAME DEVELOPER_

There is no excerpt because this is a protected post. The post Protected: Pasta/80 2. Calling assembler appeared first on THE LIFE OF A GAME DEVELOPER .

## [Protected: Pasta/80 &#8211; 1. Setting up for the ZX Spectrum Next](https://lemmings.info/setting-up-pascal-for-the-zx-spectrum-next/)

_2026-07-05 · mikedailly · THE LIFE OF A GAME DEVELOPER_

There is no excerpt because this is a protected post. The post Protected: Pasta/80 1. Setting up for the ZX Spectrum Next appeared first on THE LIFE OF A GAME DEVELOPER .

## [Life Changing Magazines](https://lemmings.info/life-changing-magazines/)

_2026-06-28 · mikedailly · THE LIFE OF A GAME DEVELOPER_

Number 1# Number 1 WORMS I guess every programmer has a genesis moment. One where everything starts to make sense and it s the true beginning of their love of programming. This was mine. I was 14 and must have had my ZX81 for about 6 months or so when I bought this magazine. I \[ \] The post Life Changing Magazines appeared first on THE LIFE OF A GAME DEVELOPER .

## [2013 &#8211; The year of travelling.](https://lemmings.info/2013-the-year-of-travelling/)

_2026-06-28 · mikedailly · THE LIFE OF A GAME DEVELOPER_

2013 kicked off with a trip to CES where we had been invited to take part in MIPS presence at the show. Sandy, knowing my utter love of all things MIPS asked if I d like to go, and I jumped at the chance! Russell felling left out begged to come as well. He s never been \[ \] The post 2013 The year of travelling. appeared first on THE LIFE OF A GAME DEVELOPER .

## [2012 &#8211; The launch of GameMaker: Studio](https://lemmings.info/2012-the-launch-of-gamemaker-studio/)

_2026-06-28 · mikedailly · THE LIFE OF A GAME DEVELOPER_

At the end of 2011, we set to work making a new product, GameMaker: Studio, with the intent that we could show it off at GDC in San Francisco in March. This gave us only a few short months to pull everything together, although this time, most of the hard graft fell to Russell. He \[ \] The post 2012 The launch of GameMaker: Studio appeared first on THE LIFE OF A GAME DEVELOPER .

## [Meet Claude, an AI assistant (Sponsored)](https://crawlproof.com/a/ZWAsHoLb3W6t)

_2026-06-28 · **Sponsored**_

Chat with Claude at claude.ai — a conversational AI assistant.

## [2011 &#8211; When it all starts to change.](https://lemmings.info/2011-when-it-all-starts-to-change/)

_2026-06-28 · mikedailly · THE LIFE OF A GAME DEVELOPER_

Early in the new year we also released Mr Karoshi, which went on to win Android game of the year at a Pocket Gamer event, and as Russell finished off the Android runner, Stuart and the team started to work to get all our games released on the Google store as well. So, up until \[ \] The post 2011 When it all starts to change. appeared first on THE LIFE OF A GAME DEVELOPER .

