Why the Light Fails: Building a Darker Zelda in Cairn 2e

A statement of design for The Hollow Reclaims Its Roads, an Elyndra Campaign There are no villains here. Only old mistakes and things that remember them. When I set out to build a Zelda-like hexcrawl, I was not chasing nostalgia. I wanted to chase the feeling those worlds once stirred. The quiet ruin, the wind that carries a half-forgotten song, the sense that someone long ago built something…