Picross 3D

&#xA; The kineticism of chiseling a sculpture out of stone infuses itself in any purely mechanical discussion; there&rsquo;s no analysis of Picross 3D that can ignore it. In the original Picross games on Game Boy, the conceit was similar: the player chiseled images into a stone tablet. There, beyond the lack of a touch screen, 1 the flat surface made the action less like a sweeping change and more…