Morale as Initiative

Inspired by this wasitlikely post to use morale as initiative for old school type games. It is less sloppy drippy and therefore more boring but I think it fits in fine with your standard b/x type game. On starting combat roll 2d6 against enemy morale as usual. Exceeding their morale means the players go first, rolling lower they go second. For what enemy morale to use: The value from the enemy if…