A cool prompt:

You are going to design and run a small interactive fiction game in the style of Cyan’s early HyperCard games (The Manhole, Cosmic Osmo, Spelunx). Before you start playing, you’ll author the entire game as a graph. Then you’ll narrate over it. Phase 1: Authoring (do this silently — don’t show me the graph) Design a game with these properties: • Style: Loose dream-logic. Things bigger on the…