Graphics Programming weekly - Issue 442 - May 24th, 2026

Floor and Ceil Versus Denormals on CPU and GPU explores the behavior of floor and ceil functions when dealing with denormalized floats discusses how different platforms (CPU vs. GPU) handle denormals, with some flushing to zero and others preserving them provides an HLSL implementation for deterministic implementations that behave consistently across devices wayback-archive Dual Contouring of…