Graphics Programming weekly - Issue 449 - August 2nd, 2026

A Texture Lookup Approach to Bézier Curve Evaluation on the GPU presents a texture-based method for evaluating Bezier curves by leveraging hardware samplers extends the idea beyond curves to surfaces, volumes, and related spline families compares accuracy and performance against shader-polynomial evaluation wayback-archive Understanding Light in Computer Graphics | Taha Torabpour conversation on…