Implementing Durable Entities in Kotlin - Final Enhancements

Introduction Throughout this series, we've explored Durable Entities from the ground up: managing state, creating entities, signaling, cross-communication, and two-way interactions. There steps have culminated in a flexible and functional system for handling stateful workflows in Kotlin. In this final post, we'll refine and enhance our implementation. By introducing abstractions and a DSL-like…