Owen Scrambling a la Burley

In my last post , I had a look at Quantlib implementation of a new scrambling method for Sobol due to&#xA;Brent Burley of Walt Disney Studios Practical Hash-based Owen Scrambling . &#xA; Because it originates from the CG community, I had assumed that this was faster than the more classic scrambling ACM Algorithm 823 by Hickernell and Hong. I was wrong. It may be faster for specific use cases, but…