Designing a City’s Worth of Characters

Lead Character Artist Katie talks about how they approached designing a city’s worth of characters I’m Katie, character and prop artist [another cog in the machine] at Saltstone Studios. Creating The Hearth and Harbour has pitted our team against one of game dev’s many challenges: how to create a city that feels alive and real . Moreso, how do we do this with a tiny team? Our game is set in a…