new projects in development: games • Re: [AI] Starting a Paradroid port

I want to discuss my experiences here with AI. About a year ago (before AI was a thing like it is now), I started on a port of Galaforce (chosen for a variety of reasons, including that it's open source) to the Commander X16. I wrote a bunch of shell scripts to the do conversion of the source from BeebASM format to something cc65 would like, adjusted the zero page addresses and having disabled the…