[THOUGHT] Putting Games in Cultural and Historical Context

It&rsquo;s easy to forget how much game design and marketing is driven by external cultural, technological, and political developments. It&rsquo;s hard to see the shape of a moment that you&rsquo;re in the middle of, but looking back can draw things into better focus. Here are two videos that do that in very different ways. First is &ldquo; playstation games that might be evil &rdquo;. This is a…