Graphics programming like it’s 2000 – An esoteric introduction to PlayStation 2 graphics – Part 1

Graphics programming in 2025 can be confusing and exhausting. Let’s travel back to a simpler time. Imagine it’s 2000 again and we’re anticipating what will turn out to be the most successful game console of all time. In our reverie, we have acquired a virtual development kit from the future to get ahead of the … Continue reading Graphics programming like it’s 2000 – An esoteric introduction to…