Basis Universal library .DDS support coming in v2.5

The Basis Universal GPU texture library v2.5 will have full .DDS file format support: 2D/cubemaps/texarrays+mips, BC1-7 and uncompressed, are usable on any GPU device/API. It uses near-lossless transcoding to ASTC LDR 4x4, and in cases when it can't do a format latent to latent transcode it falls back to real-time full-featured analytical encoding for other LDR formats using bc7f, etc1f etc. It…