d6 More Dungeon Merchants

I reread some old blogposts today. Holy shit, remember the horses I did with Chris McDowall ? Those were great. The d6 Dungeon Merchants post was also a good one. I think it deserves a sequel. Players can always choose to attempt to kill the merchant and take all of his stuff. To make this fair, though, you really should make the merchant scary enough to threaten your party. You can plop a dungeon…