Preview Ebitengine shaders with Luluka

Lately, I’ve been experimenting with building games in Ebitengine . It’s a 2D engine that lets you create games using the Go programming language. To be able to iterate faster on visual effects, I have created a tool that lets me preview shaders: Luluka . Kage Shaders For those who feel like they missed an episode, shaders are small programs running on the GPU which can be used to modify the…