Constraint propagation for fun

I’ve been playing the very good Squeakross this weekend. It is adorable and the aesthetics are absolutely immaculate, but I’ve found the actual picross puzzles to be a point of frustrating friction in the game when compared to the picross-style puzzles in my bicross game. Picross puzzles, aka nonograms , can relatively easily have ambiguous solutions. Because the hints only tell you how many…