Bring Back Game Manuals

I've found joy in retro gaming these last couple weeks, playing a lot of Skies of Arcadia. It was one of the first games I played for hours on end on my Dreamcast back in the day. It's an iconic JRPG first released on Dreamcast and then re-released on GameCube. Now that game design is my full time job, I was analyzing the presentation and mechanics of the game in a new light. For one, why does…