getting published
The 50 most recent episodes and tracks on this topic, about 60 hours of it.
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Pick anything below and it plays in the bar at the foot of the window — and keeps playing while you go on browsing the directory.
- 6 Takeaways from the game that took 10 years to makeBoard Game Design Lab22:24Notes
- 6 Takeaways from the game that took 10 years to makePodcast Archives - Board Game Design Lab22:24Notes
- 6 Takeaways from the game that took 10 years to makeThe Board Game Design Lab22:24Notes
- 6 Takeaways from the game that took 10 years to makeGetting Published Archives - Board Game Design Lab22:24Notes
- How to build a million dollar publishing company with Amy and Dusty DrozBoard Game Design Lab1:38:00Notes
- How to build a million dollar publishing company with Amy and Dusty DrozPodcast Archives - Board Game Design Lab1:38:00Notes
- How to build a million dollar publishing company with Amy and Dusty DrozBusiness Archives - Board Game Design Lab1:38:00Notes
- How to build a million dollar publishing company with Amy and Dusty DrozThe Board Game Design Lab1:38:00Notes
- Game Design Trends for 2025 with Jamey StegmaierBoard Game Design Lab45:24Notes
- Game Design Trends for 2025 with Jamey StegmaierPodcast Archives - Board Game Design Lab45:24Notes
- Game Design Trends for 2025 with Jamey StegmaierGame Design Basics Archives - Board Game Design Lab45:24Notes
- Game Design Trends for 2025 with Jamey StegmaierThe Board Game Design Lab45:24Notes
- Game Marketing Made Simple with Andrew LowenBoard Game Design Lab1:29:51Notes
- Game Marketing Made Simple with Andrew LowenPodcast Archives - Board Game Design Lab1:29:51Notes
- Game Marketing Made Simple with Andrew LowenBusiness Archives - Board Game Design Lab1:29:51Notes
- Game Marketing Made Simple with Andrew LowenThe Board Game Design Lab1:29:51Notes
- My new book will help you find the FUNBoard Game Design Lab2:49:07Notes
- My new book will help you find the FUNPodcast Archives - Board Game Design Lab2:49:07Notes
- My new book will help you find the FUNGame Design Basics Archives - Board Game Design Lab2:49:07Notes
- My new book will help you find the FUNThe Board Game Design Lab2:49:07Notes
- The design process of one of the world’s best designers, Corey KonieczkaBoard Game Design Lab1:08:22Notes
- The design process of one of the world’s best designers, Corey KonieczkaPodcast Archives - Board Game Design Lab1:08:22Notes
- The design process of one of the world’s best designers, Corey KonieczkaGame Design Basics Archives - Board Game Design Lab1:08:22Notes
- The design process of one of the world’s best designers, Corey KonieczkaThe Board Game Design Lab1:08:22Notes
- How to Design an Engine Building Game with Elizabeth HargraveBoard Game Design Lab53:30Notes
- How to Design an Engine Building Game with Elizabeth HargravePodcast Archives - Board Game Design Lab53:30Notes
- How to Design an Engine Building Game with Elizabeth HargraveThe Board Game Design Lab53:30Notes
- How to Design Games that Tell Stories with Ignacy TrzewiczekBoard Game Design Lab1:03:21Notes
- How to Design Games that Tell Stories with Ignacy TrzewiczekPodcast Archives - Board Game Design Lab1:03:21Notes
- How to Design Games that Tell Stories with Ignacy TrzewiczekGame Design Basics Archives - Board Game Design Lab1:03:21Notes
- How to Design Games that Tell Stories with Ignacy TrzewiczekThe Board Game Design Lab1:03:21Notes
- Using math to make your games better with Emerson MatsuuchiBoard Game Design Lab1:12:56Notes
- Using math to make your games better with Emerson MatsuuchiPodcast Archives - Board Game Design Lab1:12:56Notes
- Using math to make your games better with Emerson MatsuuchiThe Board Game Design Lab1:12:56Notes
- Finding the Right Mixture of Luck and Skill with Richard GarfieldBoard Game Design Lab1:02:18Notes
- Finding the Right Mixture of Luck and Skill with Richard GarfieldPodcast Archives - Board Game Design Lab1:02:18Notes
- Finding the Right Mixture of Luck and Skill with Richard GarfieldThe Board Game Design Lab1:02:18Notes
- Your game design questions answeredBoard Game Design Lab43:31Notes
- Your game design questions answeredPodcast Archives - Board Game Design Lab43:31Notes
- Your game design questions answeredThe Board Game Design Lab43:31Notes
- How to Publish Games with a Grassroots Approach | Joe BraggBoard Game Design Lab59:59Notes
- How to Publish Games with a Grassroots Approach | Joe BraggPodcast Archives - Board Game Design Lab59:59Notes
- How to Publish Games with a Grassroots Approach | Joe BraggBusiness Archives - Board Game Design Lab59:59Notes
- How to Publish Games with a Grassroots Approach | Joe BraggThe Board Game Design Lab59:59Notes
- How to Boost Creativity and Avoid Tropes | Jason PerezBoard Game Design Lab1:06:11Notes
- How to Boost Creativity and Avoid Tropes | Jason PerezPodcast Archives - Board Game Design Lab1:06:11Notes
- How to Boost Creativity and Avoid Tropes | Jason PerezThe Board Game Design Lab1:06:11Notes
- Listen to this BEFORE you start an indie publishing company | John de CamposBoard Game Design Lab1:23:19Notes
- Listen to this BEFORE you start an indie publishing company | John de CamposPodcast Archives - Board Game Design Lab1:23:19Notes
- Listen to this BEFORE you start an indie publishing company | John de CamposBusiness Archives - Board Game Design Lab1:23:19Notes
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