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Topic · gaming industry

gaming industry

The 24 most recent episodes and tracks on this topic, about 16 hours of it.

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  1. What Happened to Innovation in iGaming? | Sue SchneiderMaxBet Podcast31:28Notes
  2. Building the Future of Skill-Based Gaming | Desiree Dickerson, THNDRMaxBet Podcast21:34Notes
  3. Why Aren't More States Legalizing iGaming? | Brandt IdenMaxBet Podcast24:59Notes
  4. AI in Gaming: Where to Invest and Where to WaitMaxBet Podcast39:23Notes
  5. "Find a Way or Make a Way" | Simon Thomas on Building the HippodromeMaxBet Podcast34:08Notes
  6. The Hottest Trends in Slots Right NowMaxBet Podcast48:22Notes
  7. WTF?! Is Actually Happening With AI in Gaming??MaxBet Podcast28:45Notes
  8. Top 5 Gaming Stories this Week, According to Everyone Important (Me)MaxBet Podcast8:48Notes
  9. Sex, Drugs, and the iGaming Industry… According to Alex TomicMaxBet Podcast38:03Notes
  10. WTF?! Why is Freeplay Not Working?MaxBet Podcast49:13Notes
  11. Sony Killed Bluepoint!!! - Nerd Cave NewzNerd Cave NewzNotes
  12. Ubisoft Can't Win - Nerd Cave NewzNerd Cave NewzNotes
  13. 6 Takeaways from the game that took 10 years to makeGetting Published Archives - Board Game Design Lab22:24Notes
  14. How to Make Money from Your Game Design Hobby with Joe SlackGetting Published Archives - Board Game Design Lab1:01:22Notes
  15. How to Make Money Designing Games with Jamey StegmaierGetting Published Archives - Board Game Design Lab46:17Notes
  16. How to Market Yourself, Your Game, and Your Company with Debbie MoynihanGetting Published Archives - Board Game Design Lab1:12:23Notes
  17. How to Turn Your Hobby into a Business with Chris van der LindenGetting Published Archives - Board Game Design Lab1:06:08Notes
  18. Accounting, Taxes, and Game Design with Justin MartyGetting Published Archives - Board Game Design Lab1:00:56Notes
  19. Pitches & Sell Sheets with Jeremy CommandeurGetting Published Archives - Board Game Design Lab44:57Notes
  20. How a Publisher Develops Games with Alan EmrichGetting Published Archives - Board Game Design Lab52:19Notes
  21. Going from Game to Sellable Product with Randy HoytGetting Published Archives - Board Game Design Lab59:42Notes
  22. Why a Publisher Might Reject Your Game and How to Handle It with Dan PetersonGetting Published Archives - Board Game Design Lab51:40Notes
  23. How to Get Your Game Published with Stephen BuonocoreGetting Published Archives - Board Game Design Lab55:31Notes
  24. Going Pro in the Gaming Industry with Colby DauchGetting Published Archives - Board Game Design Lab58:10Notes