# game (music feeds) — RSS Amplifier

Recent posts from the 22 feeds in the RSS Amplifier directory that cover game.

Page: <https://rssamplifier.com/topics/game/music>  
Feed: <https://rssamplifier.com/topics/game/music.md>

---

## [Fucked The Game Up-Remix](https://www.wavlake.com/album/69ea6275-5597-4214-ba9c-ac8fcc72abce)

_2026-05-11 · Digital Red · Fucked The Game Up-Remix_

[Listen](https://op3.dev/e,pg=0b426921-accd-5486-8dda-4f75290ede4f/https://d12wklypp119aj.cloudfront.net/track/37d46426-d8c0-49f9-a3dd-d84605d7d9b2.mp3)

## [Fucked The Game Up](https://www.wavlake.com/album/00dbf147-1af4-4e6b-87a3-6aa886c61e5a)

_2026-05-11 · Digital Red · Fucked The Game Up_

[Listen](https://op3.dev/e,pg=e07f6b65-f187-5f8f-bfaf-a9a2005355bc/https://d12wklypp119aj.cloudfront.net/track/648e7dce-983d-47c2-9848-891c055aedb3.mp3)

## [ROMA-02](https://www.wavlake.com/album/966d5fcd-9ed3-4273-b35d-1c8857234bba)

_2025-12-15 · LIE77777 · SS 01 GAME_

[Listen](https://op3.dev/e,pg=0130edba-01e4-5fae-a3e8-e42eb302aec8/https://d12wklypp119aj.cloudfront.net/track/afe25b15-6e1e-4923-9853-51bf1bfbaa4b.mp3)

## [ROMA-01](https://www.wavlake.com/album/966d5fcd-9ed3-4273-b35d-1c8857234bba)

_2025-12-15 · LIE77777 · SS 01 GAME_

[Listen](https://op3.dev/e,pg=0130edba-01e4-5fae-a3e8-e42eb302aec8/https://d12wklypp119aj.cloudfront.net/track/9b8fbb3f-e91e-43a8-9e77-148a5d75a3a7.mp3)

## [OPENING-02](https://www.wavlake.com/album/966d5fcd-9ed3-4273-b35d-1c8857234bba)

_2025-12-15 · LIE77777 · SS 01 GAME_

[Listen](https://op3.dev/e,pg=0130edba-01e4-5fae-a3e8-e42eb302aec8/https://d12wklypp119aj.cloudfront.net/track/2dd4cda9-457f-4c38-9ec7-774a55ecd5f9.mp3)

## [OPENING-01](https://www.wavlake.com/album/966d5fcd-9ed3-4273-b35d-1c8857234bba)

_2025-12-15 · LIE77777 · SS 01 GAME_

[Listen](https://op3.dev/e,pg=0130edba-01e4-5fae-a3e8-e42eb302aec8/https://d12wklypp119aj.cloudfront.net/track/4ae6f260-f44e-454b-9bf0-dc5293105ce5.mp3)

## [AKEDO 4](https://www.wavlake.com/album/966d5fcd-9ed3-4273-b35d-1c8857234bba)

_2025-12-15 · LIE77777 · SS 01 GAME_

[Listen](https://op3.dev/e,pg=0130edba-01e4-5fae-a3e8-e42eb302aec8/https://d12wklypp119aj.cloudfront.net/track/3e1d9963-0cc8-4c41-baaf-f151a0fc399b.mp3)

## [AKEDO 3](https://www.wavlake.com/album/966d5fcd-9ed3-4273-b35d-1c8857234bba)

_2025-12-15 · LIE77777 · SS 01 GAME_

[Listen](https://op3.dev/e,pg=0130edba-01e4-5fae-a3e8-e42eb302aec8/https://d12wklypp119aj.cloudfront.net/track/f77c5288-222a-4eca-ae0d-9b553118a457.mp3)

## [AKEDO 2](https://www.wavlake.com/album/966d5fcd-9ed3-4273-b35d-1c8857234bba)

_2025-12-15 · LIE77777 · SS 01 GAME_

[Listen](https://op3.dev/e,pg=0130edba-01e4-5fae-a3e8-e42eb302aec8/https://d12wklypp119aj.cloudfront.net/track/6b506055-aa38-4c79-a5ca-b8cbd07abb97.mp3)

## [AKEDO 1](https://www.wavlake.com/album/966d5fcd-9ed3-4273-b35d-1c8857234bba)

_2025-12-15 · LIE77777 · SS 01 GAME_

[Listen](https://op3.dev/e,pg=0130edba-01e4-5fae-a3e8-e42eb302aec8/https://d12wklypp119aj.cloudfront.net/track/b021e3d8-c4a8-4afc-aa24-1512a959a74d.mp3)

## [Point once, get highlights (Sponsored)](https://crawlproof.com/a/wWkDEFQI7vxE)

_2025-12-15 · **Sponsored**_

Get minutes worth watching from a whole game — point once

## [6 Takeaways from the game that took 10 years to make](https://boardgamedesignlab.com/6-takeaways-from-the-game-that-took-10-years-to-make/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=6-takeaways-from-the-game-that-took-10-years-to-make)

_2025-10-01 · gabe · Getting Published Archives - Board Game Design Lab_

In this episode, I break down the six things I learned from the game that took 10 years to go from idea to published product. And you can find Football U on Kickstarter HERE The post 6 Takeaways from the game that took 10 years to make appeared first on Board Game Design Lab .

[Listen](https://media.blubrry.com/board_game_design_lab/media.blubrry.com/board_game_design_lab/content.blubrry.com/board_game_design_lab/BGDL_334_6_Takeaways_from_the_game_that_took_10_years.mp3)

## [An Answering Mood](https://open.audio/library/tracks/444275)

_2025-08-06 · Vintrospektiv_

I wrote this song around 1991 on an Amiga using ProTracker. The instruments (except for the percussions) were sampled from my JX-3P. I've uploaded it here (converted to an MP3 file but otherwise exactly as it originally sounded) because I entered it into a competition in 2021 and want people to be able to listen to it. More info:…

[Listen](https://open.audio/api/v2/stream/e791f127-2f6d-4be4-9123-fd2a8304299a.mp3)

## [An Answering Mood](https://open.audio/library/tracks/444275)

_2025-08-06 · Vintrospektiv_

I wrote this song around 1991 on an Amiga using ProTracker. The instruments (except for the percussions) were sampled from my JX-3P. I've uploaded it here (converted to an MP3 file but otherwise exactly as it originally sounded) because I entered it into a competition in 2021 and want people to be able to listen to it. More info:…

[Listen](https://open.audio/api/v2/stream/e791f127-2f6d-4be4-9123-fd2a8304299a.mp3)

## [Jan - The Game: Boss fight](https://open.audio/library/tracks/444274)

_2025-08-06 · Vintrospektiv_

[Listen](https://open.audio/api/v2/stream/2969e445-fa16-44aa-905d-9558813d2a47.mp3)

## [Jan - The Game: Level tune](https://open.audio/library/tracks/444273)

_2025-08-06 · Vintrospektiv_

[Listen](https://open.audio/api/v2/stream/47a9c9dd-b13e-4b08-9404-18bf3a6f8433.mp3)

## [Jan - The Game: Start game](https://open.audio/library/tracks/444272)

_2025-08-06 · Vintrospektiv_

[Listen](https://open.audio/api/v2/stream/d190ad38-5185-4429-ba06-faa29893b35a.mp3)

## [Jan - The Game: Title](https://open.audio/library/tracks/444271)

_2025-08-06 · Vintrospektiv_

[Listen](https://open.audio/api/v2/stream/ec3faf62-976e-4309-aa47-a02defee86db.mp3)

## [Jan - The Game: Title](https://open.audio/library/tracks/444271)

_2025-08-06 · Vintrospektiv_

[Listen](https://open.audio/api/v2/stream/ec3faf62-976e-4309-aa47-a02defee86db.mp3)

## [Lost Dungeon of Wodevar: Title](https://open.audio/library/tracks/444270)

_2025-08-06 · Vintrospektiv_

Title - the first screen of the game, offering a sense of the dangers to come.

[Listen](https://open.audio/api/v2/stream/39851140-6854-4f74-a3b8-f19f9b65bb5d.mp3)

## [Ralph (Title)](https://open.audio/library/tracks/444269)

_2025-08-06 · Vintrospektiv_

An 80s sitcom-style short theme tune, intended for my dog game, Ralph.

[Listen](https://open.audio/api/v2/stream/c8c49014-0888-4efe-bf06-709ca13edd6c.mp3)

## [Sync Bookmarks Everywhere (Sponsored)](https://crawlproof.com/a/CWVIaF6Sx7gF)

_2025-08-06 · **Sponsored**_

Two-way sync keeps folders and toolbar intact across Chrome, Firefox, and Safari.

## [Ralph (Title)](https://open.audio/library/tracks/444269)

_2025-08-06 · Vintrospektiv_

An 80s sitcom-style short theme tune, intended for my dog game, Ralph.

[Listen](https://open.audio/api/v2/stream/c8c49014-0888-4efe-bf06-709ca13edd6c.mp3)

## [Mit nach oben segeln](https://open.audio/library/tracks/444268)

_2025-08-06 · Vintrospektiv_

This song was created in 2016 and marks my re-entry into making original music.

[Listen](https://open.audio/api/v2/stream/84144d75-ebb8-47be-a9b8-553546f2bf02.mp3)

## [Arten der Musik](https://open.audio/library/tracks/444267)

_2025-08-06 · Vintrospektiv_

This was my first harmonically complex song back in 1988, created with the original Ultimate Soundtracker 1.0! This version (the fourth) was done in Cubase Artist Edition, which made mixing it in a professional studio quite a chore. Thanks to Rob S. Pierre for the massive help with the final mix!

[Listen](https://open.audio/api/v2/stream/4c7f6de4-7f62-4ae6-96af-9f05e524b4c4.mp3)

## [Arten der Musik](https://open.audio/library/tracks/444267)

_2025-08-06 · Vintrospektiv_

This was my first harmonically complex song back in 1988, created with the original Ultimate Soundtracker 1.0! This version (the fourth) was done in Cubase Artist Edition, which made mixing it in a professional studio quite a chore. Thanks to Rob S. Pierre for the massive help with the final mix!

[Listen](https://open.audio/api/v2/stream/4c7f6de4-7f62-4ae6-96af-9f05e524b4c4.mp3)

## [East End Blues](https://open.audio/library/tracks/444266)

_2025-08-06 · Vintrospektiv_

I wrote this in 1992 or 1993 as a 4-channel MOD song. This updated version was one of my first attempts to create a modern song in Cubase.

[Listen](https://open.audio/api/v2/stream/b012d493-61a6-46ae-9fbc-7bdd7f8c161d.mp3)

## [East End Blues](https://open.audio/library/tracks/444266)

_2025-08-06 · Vintrospektiv_

I wrote this in 1992 or 1993 as a 4-channel MOD song. This updated version was one of my first attempts to create a modern song in Cubase.

[Listen](https://open.audio/api/v2/stream/b012d493-61a6-46ae-9fbc-7bdd7f8c161d.mp3)

## [How to build a million dollar publishing company with Amy and Dusty Droz](https://boardgamedesignlab.com/how-to-build-a-million-dollar-publishing-company-with-amy-and-dusty-droz/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=how-to-build-a-million-dollar-publishing-company-with-amy-and-dusty-droz)

_2025-03-20 · gabe · Board Game Design Lab_

Amy and Dusty Droz join me to talk about how they’ve built an extremely profitable publishing business in a relatively short amount of time. We talk about tariffs, fulfillment, audience, budgeting, customer service, and a whole lot more! The post How to build a million dollar publishing company with Amy and Dusty Droz appeared first on Board Game Design Lab .

[Listen](https://media.blubrry.com/board_game_design_lab/content.blubrry.com/board_game_design_lab/Droz.mp3)

## [Game Design Trends for 2025 with Jamey Stegmaier](https://boardgamedesignlab.com/game-design-trends-for-2025-with-jamey-stegmaier/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=game-design-trends-for-2025-with-jamey-stegmaier)

_2025-03-20 · gabe · Board Game Design Lab_

In this episode, Jamey Stegmaier and I chat about the various trends we’re seeing in the current game design landscape. We talk about solo and 2-player games, open worlds, licensed IPs, and more! The post Game Design Trends for 2025 with Jamey Stegmaier appeared first on Board Game Design Lab .

[Listen](https://media.blubrry.com/board_game_design_lab/content.blubrry.com/board_game_design_lab/Jamey_25.mp3)

## [Game Marketing Made Simple with Andrew Lowen](https://boardgamedesignlab.com/game-marketing-made-simple-with-andrew-lowen/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=game-marketing-made-simple-with-andrew-lowen)

_2025-03-20 · gabe · Board Game Design Lab_

In this episode, I chat with Andrew Lowen, from Crowdfunding Nerds, about how to make people aware your game exists. Also, be sure to check out Andrew’s crowdfunding marketing course, and if you sign up through my affiliate link, you’ll not only get a ton of resources to help you market your game but also... The post Game Marketing Made Simple with Andrew Lowen appeared first on Board Game Design…

[Listen](https://media.blubrry.com/board_game_design_lab/content.blubrry.com/board_game_design_lab/Andrew_25.mp3)

## [CLI-first decentralized GPU compute (Sponsored)](https://crawlproof.com/a/mGIFZR4MuJIV)

_2025-03-20 · **Sponsored**_

Pay workers or run your GPU for FFmpeg transcode and AI inference.

## [My new book will help you find the FUN](https://boardgamedesignlab.com/my-new-book-will-help-you-find-the-fun/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=my-new-book-will-help-you-find-the-fun)

_2025-03-20 · gabe · Board Game Design Lab_

My game design book, Find the Fun, recently came out, and in this episode, I do a brief synopsis and give you the audio version of the first three chapters. To check out Find the Fun on Amazon, go here: https://amzn.to/4hmxseU The post My new book will help you find the FUN appeared first on Board Game Design Lab .

[Listen](https://media.blubrry.com/board_game_design_lab/content.blubrry.com/board_game_design_lab/FtF_Podcast.mp3)

