software rendering is awesome

i fuckin love software rendering. the act of creating a fully realized 3D scene entirely in your own program, without the aid of OpenGL or DirectX or any GPU whatsoever. something about that is so charming to me. it leads to so many interesting technical design decisions and shortcuts taken to get it to run fast (if that is the goal). i&#x27;ve been on this kick bigtime since like 2022, when…