VRage3 Raytraced GI On/Off Comparison

Space Engineers uses a lot of semi-metallic materials, which gives a sort of "car paint" feel to the armor blocks. However, when showcasing raytracing I would prefer more matte materials, which are more common and our eyes are more used to looking at. With the debug menu added in 2.0.2.47, I can use debug menu settings to adjust these semi metallic materials to be matte while keeping metals still…