Project Iron Bloom

A friend and I are developing a game. I'm going to try and keep a dev-log of sorts, share anything interesting and vaguely documenting the process. The Plan We created a DESIGN.md document and pulled together some ideas. We decided on an old-school, pixel-art, top-down, procedurally generated, turn-based, 8-bit, zelda-esk, exploration, dungeon crawler style thing. I'm sure it'll evolve over time,…