pynari (Ray Traced ANARI rendering in Python) – First Light!

I haven t written much for a while partly because I was too busy, partly because some of the stuff i worked on I couldn t write about, and mostly, because much of the stuff that I could in theory write about wasn t exactly ready enough to do so. Much of that is now slowly falling Continue reading pynari (Ray Traced ANARI rendering in Python) First Light!