Quake demos raytraced again

This is a follow-up to a previous post about raytracing Quake demos . But first, the money shot: And flat shaded and textured videos. Youtube is Very Aggressive™ with its compression, so the quality there is not good. For pixel quality the above images showcase it better. A new raytracer One of my original reasons for creating the quake demo povray files is that it was a good source of data for 3D…