Wildendrem 1: from freeform openworld to Brobdin Wood

Last year I started an open table OSE game at the local gaming club. The plan was to have a big open world that anyone could step into and play. I had thought that every week I would get a random, different group of people. And I would never be really seeing the same faces again; however, that was not the case. I quickly developed a core group of players who turned up every week. And there's quite…