Decompiling ‘Dead Rising 2: Off the Record’ with Debug Symbols

As I am sure any recent reader of my blog is aware, I have been modding Dead Rising 2 lately. I am not the first to do this, as even my own mod is based on someone else s. As I learned more and more about these pre-existing mods, something occurred to me: they were shockingly Continue reading "Decompiling Dead Rising 2: Off the Record with Debug Symbols"