"mentality" and making games pt.2: the long shadow of failure

this is part 2 in my series on "mentality" and making games. previously, I connected "mentality" in fighting games to craft. to read that post, click here . in creating video games, much like most other things, I am a "failure." while at my worst moments I assure myself it's only me, I think we're all "failures." the pressure society places on us to succeed pushes us to hide and expel our…