The allocators of Bedrock, my own C++ STL alternative

For some reason, I started making my own STL replacement library about 2 months ago. It&rsquo;s called Bedrock . It&rsquo;s available on github under a copyleft license. I don&rsquo;t expect it to become very useful to anyone, but making it has been a lot of fun, so I thought I&rsquo;d share some of the experience. Today we&rsquo;re talking allocators .