NIMBY Rails devblog 2026-05

Raster layers After successfully implementing loading and rendering of a new vector layer in MLT format inside a PMTiles container, it was time to do the same with the raster layers. The idea was to analyze the 4 raster layers bundled with the game (land, relief, population and buildup), decide to use a newer of different dataset (or not), and use some existing industry tool to convert the dataset…