The STEPS Gezira Rendering Formula: An Illustrated Guide

While the entire STEPS project is a bittersweet case of “imagine what could have been”, the greatest tragedy to me has always been Dan Amelang’s Gezira/Nile. This absolute gem of a project involved using Runnable Math (Nile) to code a fast and elegant 2D graphics stack (Gezira) on a par with Cairo (get it?), but … Continue reading The STEPS Gezira Rendering Formula: An Illustrated Guide