Enhancing Dead Rising 2’s Mirrors

Increasing the resolution of Dead Rising 2 s shadows was great, but it made another of the game s limitations stand out: the mirrors displayed very blocky low-resolution reflections! I figured that correcting this would be as simple as increasing the width and height arguments to Direct3D9 s texture creation function, so this is what I tried. To Continue reading "Enhancing Dead Rising 2 s Mirrors"