chapter part
The 28 most recent episodes and tracks on this topic.
Saves to your Listen and Watch queue, to pick up on another day or another device.
Pick anything below and it plays in the bar at the foot of the window — and keeps playing while you go on browsing the directory.
- William Bernhardt & The Superman WarsWriting & Selling Stories with Angelique FawnsNotes
- The Death of Sora & Surviving AI with Sylvie SoulWriting & Selling Stories with Angelique FawnsNotes
- Meryl Klemow on Comedy, Envy and Making Podcasting PayWriting & Selling Stories with Angelique FawnsNotes
- Master Your Marketing for AuthorsWriting & Selling Stories with Angelique FawnsNotes
- Chapter 3 - Building Resilient Systems - Part 2Software Engineering using C#Notes
- Chapter 3 - Building Resilient Systems - Part 1Software Engineering using C#Notes
- Chapter 2 - Part 6 - Truly Understanding LinqSoftware Engineering using C#Notes
- Chapter 2 - Part 5 - Truly Understanding LinqSoftware Engineering using C#Notes
- Chapter 2 - Part 4 - Truly Understanding LinqSoftware Engineering using C#Notes
- Chapter 2 - Part 3 - Truly Understanding LinqSoftware Engineering using C#Notes
- Chapter 2 - Part 2 - Truly Understanding LinqSoftware Engineering using C#Notes
- Chapter 2 - Part 1 - Truly Understanding LinqSoftware Engineering using C#Notes
- Chapter 1 - Compiler Feature v/s Runtime FeatureSoftware Engineering using C#Notes
- Chapter 7 (Part 2) - Evaluating a UI, Implementing a UI in JavaOOSE: Software Dev Using UML and JavaNotes
- Chapter 7 (Part 1) - Users, Use Cases, User Interface DesignOOSE: Software Dev Using UML and JavaNotes
- Chapter 6 (Part 3) - Adapter, Facade, Read-Only Interface, ProxyOOSE: Software Dev Using UML and JavaNotes
- Chapter 6 (Part 2) - General Hierarchy, Player-Role, Singleton, Observer, DelegationOOSE: Software Dev Using UML and JavaNotes
- Chapter 1 - Software and Software EngineeringOOSE: Software Dev Using UML and JavaNotes
- Chapter 6 (Part 1) - PatternsOOSE: Software Dev Using UML and JavaNotes
- Chapter 5 (Part 3) - Developing a Class Diagram for the Bank Account Management SystemOOSE: Software Dev Using UML and JavaNotes
- Chapter 5 (Part 2) - Aggregation, OCL, Genealogy Example, Process for Developing DiagramsOOSE: Software Dev Using UML and JavaNotes
- Chapter 5 (Part 1) - Class DiagramsOOSE: Software Dev Using UML and JavaNotes
- Chapter 4 (Part 2) - Discussion of Example RequirementsOOSE: Software Dev Using UML and JavaNotes
- Chapter 3 (Part 2) - Client-Server Architecture, Network Concepts, and Networking in JavaOOSE: Software Dev Using UML and JavaNotes
- Chapter 3 (Part 1) - Reuse, Frameworks, and Basic Client-Server ConceptsOOSE: Software Dev Using UML and JavaNotes
- Chapter 2 (Part 2) - Inheritance, polymorphism and review of key Java conceptsOOSE: Software Dev Using UML and JavaNotes
- Chapter 2 (Part 1) - Basics of Object-OrientationOOSE: Software Dev Using UML and JavaNotes
- Chapter 4 (Part 1) - Simplechat and RequirementsOOSE: Software Dev Using UML and JavaNotes
This playlist:.m3u.plsAll the feeds behind it
