Chess engine, pt. 6: Neural-net evaluation 2025-05-28 This post is part of a series about building a chess-playing engine. Introduction (0) | ← Last part (5) The engine we built in this blog post series is now capable of playing chess, and it understands the game decently on a tactical basis. However, a common comment from human players was that the engine plays weird . This unnatural-ness is a…