I yelled at Claude until it built a Unity game

In this post, I explore vibecoding for game development. Me, blissfully vibecoding As I've been learning Unity and using it to develop games like Build + Brawl , I've found the Cursor IDE 's AI coding tools to be quite helpful. Its composer feature is great for writing snippets where I know roughly what I want to do – for instance, "get the aspect ratio of the current screen" – but don't know the…