# blizzard entertainment (blogs) — RSS Amplifier

Recent posts from the 1 feeds in the RSS Amplifier directory that cover blizzard entertainment.

Page: <https://rssamplifier.com/topics/blizzard-entertainment/blogs>  
Feed: <https://rssamplifier.com/topics/blizzard-entertainment/blogs.md>

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## [EverQuest Legends CM Linda Carlson AKA &#8220;Brasse&#8221; Locks /Follow Controversy Discord Feedback](https://wolfsheadonline.com/everquest-legends-cm-linda-carlson-aka-brasse-locks-follow-controversy-discord-feedback/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=everquest-legends-cm-linda-carlson-aka-brasse-locks-follow-controversy-discord-feedback)

_2026-08-21 · Wolfshead · Wolfshead Online_

EverQuest Legends disabled /follow to combat botting while permitting TrueBox and offering little evidence that legitimate players should bear the cost. Three weeks into EQL, the handling of the resulting player feedback raises an even larger question: are the developers actually listening? The post EverQuest Legends CM Linda Carlson AKA “Brasse” Locks /Follow Controversy Discord Feedback first…

## [The Saruman Problem: Anthropic’s Safety Doctrine and the Power to Rule](https://wolfsheadonline.com/the-saruman-problem-anthropics-safety-doctrine-and-the-power-to-rule/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-saruman-problem-anthropics-safety-doctrine-and-the-power-to-rule)

_2026-08-17 · Wolfshead · Wolfshead Online_

Anthropic warns AI may be catastrophic—then asks the public to trust it to build, govern, and decide the limits of the technology. The post The Saruman Problem: Anthropic’s Safety Doctrine and the Power to Rule first appeared on Wolfshead Online .

## [The Architects of Resentment: Why the Intellectual Class Must Destroy the Builder](https://wolfsheadonline.com/the-architects-of-resentment-why-the-intellectual-class-must-destroy-the-builder/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=the-architects-of-resentment-why-the-intellectual-class-must-destroy-the-builder)

_2026-08-16 · Wolfshead · Wolfshead Online_

The intellectuals didn’t have to break down the door. They were handed the keys by industry leaders who thought they were buying ‘respect,’ but were actually paying for their own obsolescence. They chose the vanity of the hero complex over the reality of the builder’s craft. Now, as our institutions face their own hollowed-out reflections, they are finally learning the truth: the mainstream will…

## [Transcript — Chris Metzen on the Worldsoul Saga &#124; WoWCast](https://wolfsheadonline.com/transcript-chris-metzen-on-the-worldsoul-saga-wowcast/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=transcript-chris-metzen-on-the-worldsoul-saga-wowcast)

_2026-08-14 · Wolfshead · Wolfshead Online_

Chris Metzen discusses his return to Blizzard, the Worldsoul Saga, modern WoW’s democratized creative process, its relentless production cadence, and why World of Warcraft remains fundamentally different from passive entertainment: players have lived its history. The post Transcript — Chris Metzen on the Worldsoul Saga | WoWCast first appeared on Wolfshead Online .

## [Jason Schreier Reported the Blizzard Accusations. Did He Give Their Resolution the Same Scrutiny?](https://wolfsheadonline.com/jason-schreier-blizzard-accusations-resolution-same-scrutiny/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=jason-schreier-blizzard-accusations-resolution-same-scrutiny)

_2026-08-12 · Wolfshead · Wolfshead Online_

Jason Schreier aggressively reported the allegations that engulfed Blizzard in 2021. But when California’s landmark lawsuit reached its final resolution in December 2023, did he give the outcome the same scrutiny he gave the accusations? A closer examination of Play Nice, Schreier’s reporting, and his later commentary reveals a striking imbalance between how the scandal began and how its central…

## [SDCC 2026: From 1999 to EverQuest Legends — Full Developer Panel Transcript](https://wolfsheadonline.com/sdcc-2026-from-1999-to-everquest-legends-full-developer-panel-transcript/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=sdcc-2026-from-1999-to-everquest-legends-full-developer-panel-transcript)

_2026-08-10 · Wolfshead · Wolfshead Online_

Read the cleaned transcript of “From 1999 to EverQuest Legends,” the SDCC 2026 developer panel covering EQL's origins, classic EverQuest memories, solo design, multiclassing, quality-of-life changes, Kerran, Kunark, and Reincarnation. The post SDCC 2026: From 1999 to EverQuest Legends — Full Developer Panel Transcript first appeared on Wolfshead Online .

## [Mark Kern Defends the Original World of Warcraft Team: “We Were the Quiet, Awkward Nerds Who Were Driven to Excellence”](https://wolfsheadonline.com/mark-kern-defends-the-original-world-of-warcraft-team-we-were-the-quiet-awkward-nerds-who-were-driven-to-excellence/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=mark-kern-defends-the-original-world-of-warcraft-team-we-were-the-quiet-awkward-nerds-who-were-driven-to-excellence)

_2026-08-09 · Wolfshead · Wolfshead Online_

On August 6, 2026, Mark Kern—former Blizzard developer and Team Lead on the original World of Warcraft team—published a remarkable statement about the people who built one of the most important games in history. Kern was not commenting as an outside observer. He was there. He worked alongside the developers in the photograph below, helped... The post Mark Kern Defends the Original World of…

## [Jason Schreier&#8217;s Twitter/X Archive: Blizzard, Kotick, Labor, and the Lawsuit](https://wolfsheadonline.com/jason-schreiers-twitter-x-archive-blizzard-kotick-labor-and-the-lawsuit/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=jason-schreiers-twitter-x-archive-blizzard-kotick-labor-and-the-lawsuit)

_2026-08-08 · Wolfshead · Wolfshead Online_

A reconstructed chronological archive of Jason Schreier’s Twitter/X posts covering Blizzard and Activision Blizzard from Gamergate-era media debates through layoffs, labor organizing, the 2021 California lawsuit, Bobby Kotick, unionization, Microsoft’s acquisition, and the aftermath. The post Jason Schreier’s Twitter/X Archive: Blizzard, Kotick, Labor, and the Lawsuit first appeared on Wolfshead…

## [Jason Schreier Compendium of Published Activision Blizzard Articles](https://wolfsheadonline.com/jason-schreier-compendium-of-published-activision-blizzard-articles/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=jason-schreier-compendium-of-published-activision-blizzard-articles)

_2026-08-08 · Wolfshead · Wolfshead Online_

A chronological archive of Jason Schreier’s published reporting on Blizzard and Activision Blizzard, from layoffs and employee pay disputes through California’s 2021 lawsuit, Bobby Kotick, unionization, Microsoft’s acquisition, and the aftermath. The post Jason Schreier Compendium of Published Activision Blizzard Articles first appeared on Wolfshead Online .

