# behind screen (audio feeds) — RSS Amplifier

Recent posts from the 1 feeds in the RSS Amplifier directory that cover behind screen.

Page: <https://rssamplifier.com/topics/behind-screen/audio>  
Feed: <https://rssamplifier.com/topics/behind-screen/audio.md>

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## [Long campaigns are the dream, but they can also feel restricting.](https://behindthescreendnd.substack.com/p/long-campaigns-are-the-dream-but)

_2026-08-17 · Chris Vicari · Behind the Screen_

Six years, 142 sessions, and a shelf of short adventures I've never opened.

## [Bastions: A Two-Year Review and How to Make Them Better](https://behindthescreendnd.substack.com/p/bastions-a-two-year-review-and-how)

_2026-08-10 · Chris Vicari · Behind the Screen_

Two years of player housing taught me the difference between a home base and a checklist.

## [The Challenge of Teaching How to DM](https://behindthescreendnd.substack.com/p/the-challenge-of-teaching-how-to)

_2026-08-03 · Chris Vicari · Behind the Screen_

You can’t teach someone to DM in an hour, but you can show them where to start.

## [Inside the Session Zero Kit](https://behindthescreendnd.substack.com/p/inside-the-session-zero-kit)

_2026-07-29 · Chris Vicari · Behind the Screen_

Everything you need to run your first Session Zero, ready for your table.

## [How to Run a Session Zero](https://behindthescreendnd.substack.com/p/how-to-run-a-session-zero)

_2026-07-27 · Chris Vicari · Behind the Screen_

How to run one that actually lands, plus why it works best as a conversation instead of a checklist. Plus Behind the Screen’s first premium drop.

## [On Purposeless Detail in Worldbuilding and D&D](https://behindthescreendnd.substack.com/p/on-purposeless-detail-in-worldbuilding)

_2026-07-20 · Chris Vicari · Behind the Screen_

Why the mundane, the ambient, and the inconsequential are what make a world feel real.

## [Prepping a One-Shot to Last One Session](https://behindthescreendnd.substack.com/p/prepping-a-one-shot-to-last-one-session)

_2026-07-13 · Chris Vicari · Behind the Screen_

The hidden time sinks that keep one-shots from ending on time.

## [A Practical Guide to Designing Villains](https://behindthescreendnd.substack.com/p/a-practical-guide-to-designing-villains)

_2026-07-06 · Chris Vicari · Behind the Screen_

Building antagonists and big bads that drive a story and create situations.

## [One Year of Behind the Screen](https://behindthescreendnd.substack.com/p/one-year-of-behind-the-screen-a14)

_2026-06-29 · Behind the Screen_

A look back, a look ahead, and a look at what's to come!

## [Adding Silliness and Quirks to Your Campaign](https://behindthescreendnd.substack.com/p/adding-silliness-and-quirks-to-your)

_2026-06-22 · Chris Vicari · Behind the Screen_

You can't prep funny, but you can prep for it, then get out of its way.

## [Meet Claude, the AI assistant (Sponsored)](https://crawlproof.com/a/cHh4RJX72woL)

_2026-06-22 · **Sponsored**_

Conversational AI to answer questions, brainstorm ideas, and help with tasks.

## [No Such Thing as a Side Quest](https://behindthescreendnd.substack.com/p/no-such-thing-as-a-side-quest)

_2026-06-15 · Chris Vicari · Behind the Screen_

Every diversion is one thread away from being part of the campaign.

## [The Economics of Adventuring](https://behindthescreendnd.substack.com/p/the-economics-of-adventuring)

_2026-06-08 · Chris Vicari · Behind the Screen_

A worldbuilding look at how fantasy economies handle their adventurers, plus the guild that keeps them in line.

## [Downloadable Dungeon: The Waterclock Crypts](https://behindthescreendnd.substack.com/p/building-the-waterclock-crypts)

_2026-06-01 · Chris Vicari · Behind the Screen_

A level 15 dungeon my players called the toughest and their favorite, plus a few design choices behind the devious traps.

## [Designing an Atmospheric Dungeon](https://behindthescreendnd.substack.com/p/designing-an-atmospheric-dungeon)

_2026-05-25 · Chris Vicari · Behind the Screen_

My players called this one their favorite and here’s how I did it.

## [The Psychology of Choice in D&D Prep](https://behindthescreendnd.substack.com/p/the-psychology-of-choice-in-d-and)

_2026-05-18 · Chris Vicari · Behind the Screen_

And how knowing your players turns situational prep into meaningful choice at the table.

## [From the Shelf: Sources of Information](https://behindthescreendnd.substack.com/p/from-the-shelf-sources-of-information)

_2026-05-13 · Chris Vicari · Behind the Screen_

Fundamentals of Dungeon Architecture, Volume I, Chapter 1: Reading the Land. What an architect consults before laying a single stone.

## [What’s a Beholder? According to My Mom, a Term of Endearment](https://behindthescreendnd.substack.com/p/whats-a-beholder-according-to-my)

_2026-05-11 · Chris Vicari · Behind the Screen_

A retired paralegal weighs in on owlbears, Vecna, and the meaning of 'displacer.’

## [A Book Your Players Just Found](https://behindthescreendnd.substack.com/p/a-book-your-players-just-found)

_2026-05-04 · Chris Vicari · Behind the Screen_

Introducing Fundamentals of Dungeon Architecture, a fake textbook for any campaign!

## [Building Neurodivergent NPCs with Care, Not Just Good Intentions](https://behindthescreendnd.substack.com/p/building-neurodivergent-npcs-with)

_2026-04-27 · Chris Vicari · Behind the Screen_

An interview with Dr. Alan D'Aiello, a lecturer at Fordham University.

## [Fast, secure international transfers (Sponsored)](https://crawlproof.com/a/9ULm7Gxb3qaW)

_2026-04-27 · **Sponsored**_

Bank transfer, cash pickup, mobile wallet — low fees and real-time tracking

## [Building Cozyvale: A World of Small Problems and ‘Filthy’ Chai Lattes](https://behindthescreendnd.substack.com/p/building-cozyvale-small-problems)

_2026-04-20 · Chris Vicari · Behind the Screen_

On leaving BookCon 2026 creatively inspired, breaking a months-long rut, and letting a silly guy finally build a silly valley.

