How ’Mech Games Get Made – Article 2: Interview with Scott Goffman, Artist of MechWarrior 2

As part of the How ‘Mech Games Get Made series, the first interview we have is with the artist Scott Goffman, who gives special insight into the creative and technical decisions for much of the art for MechWarrior 2, as well as never-before-seen design art for the game. For those not familiar with Goffman’s work, […] The post How ’Mech Games Get Made – Article 2: Interview with Scott Goffman,…