Watch Me Code A Procedurally Generated Game in BASIC!

Coding done quick . I sped a ~2 hour stream up by 800% and cut some boring bits out, and this is what i got. Experimenting with a large, procedurally generated world. mailto:vidak@member.fsf.org https://matrix.to/#/@vidak:solarpunk.au https://retro.social/@permacomputer jan 2026 https://sr.ht/~vidak/oats-for-my-goats https://basiclang.solarpunk.au/d/6-game-oats-for-my-goats