# barr (blogs) — RSS Amplifier

Recent posts from the 2 feeds in the RSS Amplifier directory that cover barr.

Page: <https://rssamplifier.com/topics/barr/blogs>  
Feed: <https://rssamplifier.com/topics/barr/blogs.md>

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## [Chesses 4](https://pippinbarr.github.io/games/chesses-4/)

_2026-07-02 · Pippin Barr_

Chesses 4

## [v r 6](https://pippinbarr.github.io/games/v-r-6/)

_2026-07-01 · Pippin Barr_

## [Play It By Trust (Sky Blue Super Mario Bros.)](https://pippinbarr.github.io/games/play-it-by-trust/)

_2026-04-08 · Pippin Barr_

## [Newsletter](https://pippinbarr.github.io/newsletter/)

_2026-04-01 · Pippin Barr_

Pippin has a newslatter Check out its landing page on Kit to subscribe and catch any of the missives you missed!

## [As Slow As Possible](https://pippinbarr.github.io/games/as-slow-as-possible/)

_2026-03-25 · Pippin Barr_

As Slow As Possible

## [GAME IDEAS](https://pippinbarr.github.io/words/2026/03/game-ideas/)

_2026-03-24 · Pippin Barr_

Here are a lot of game ideas I used to post to Twitter back in 2015-2018. ░ GAME IDEA ░ ░ DO A THING IN A LUSH ░ ░ ░ BEAUTIFUL WORLD ░ ░ ░ ░ GAME IDEA ░ ░ YOU GET OLD ░ ░ ░ AND YOU KEEP ░ ░ ░ ░ GETTING OLDER ░ ░ ░ GAME IDEA ░ ░ ░ ░ ░ ░ ░ MILLIONS OF PEOPLE ░ ░ ░ ░ ░ HAPPY ░ ░ ░ ░ ░ ░

## [SNAKISMS 2: Snakes We Live By, Volume 1: A-M](https://pippinbarr.github.io/games/snakes-we-live-by/)

_2026-01-13 · Pippin Barr_

SNAKISMS 2: Snakes We Live By, Volume 1: A-M

## [Deleted Pippin Barr Game](https://pippinbarr.github.io/games/deleted-pippin-barr-game/)

_2025-11-16 · Pippin Barr_

Deleted Pippin Barr Game

## [RACERS](https://pippinbarr.github.io/games/racers/)

_2025-10-20 · Pippin Barr_

RACERS

## [Ways of Playing](https://pippinbarr.github.io/audio/waysofplaying/)

_2025-09-25 · Pippin Barr_

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_2025-09-24 · **Sponsored**_

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## [Let's Play: Ancient Greek Punishment: 1D Edition](https://pippinbarr.github.io/games/lets-play-ancient-greek-punishment-1d-edition/)

_2025-09-03 · Pippin Barr_

Let's Play: Ancient Greek Punishment: 1D Edition

## [GAMETHING](https://pippinbarr.github.io/audio/gamething/)

_2025-09-01 · Pippin Barr_

GAMETHING GAMETHING was an audio book club about videogames. Experimental game designer Pippin Barr and writer-interviewer David Wolinsky exchanged answerphone messages about anything and everything (mostly everything) they found interesting about videogames. The episodes are short. You might as well listen to one. Season 1 (2018) GAMETHING · GAMETHING, season 1 Season 2 (2019) GAMETHING ·…

## [Delivering a Work-Based Learning Degree Programme in Software Engineering: Lessons from Practice](https://www.matthewbarr.co.uk/2025/07/delivering-a-work-based-learning-degree-programme-in-software-engineering-lessons-from-practice/)

_2025-07-25 · Matt · Dr Matthew Barr_

References from my Computing Education Practice in Pakistan (PkCEP) talk on 26 July 2025. Andrei, O., Barr, M., Nabi, S. W., Morrison, A. (2025). Understanding Skill Transfer Between University and Workplace Through Reflective Practice: A Software Engineering Work-Based Learning Continue reading

## [Understanding How Students Transfer Skills Between University and Workplace: Insights from a Software Engineering Work-Based Learning Programme](https://www.matthewbarr.co.uk/2025/07/understanding-how-students-transfer-skills-between-university-and-workplace-insights-from-a-software-engineering-work-based-learning-programme/)

_2025-07-12 · Matt · Dr Matthew Barr_

Blog post based on the following paper, presented at ITiCSE 2025: Andrei, O., Barr, M., Nabi, S. W., Morrison, A. (2025). Understanding Skill Transfer Between University and Workplace Through Reflective Practice: A Software Engineering Work-Based Learning Experience. Proceedings of Continue reading

## [It is as if...](https://pippinbarr.github.io/books/it-is-as-if-you-were/)

_2025-05-13 · Pippin Barr_

It is as if you were by Pippin Barr and Devolution I collaborated with Devolution on an exhibition and 8-booklet publication of the games and documentation from my It is as if&hellip; series. While I wrote the documentation material itself (via my standard process while making the games, all of which is available and linked from each game&rsquo;s page on this site ), all the hard work on actually…

## [Parseltongue? Designing in the Language of Snake](https://pippinbarr.github.io/words/2025/05/parseltongue-designing-in-the-language-of-snake/)

_2025-05-06 · Pippin Barr_

No, right?

## [It is as if you were playing a text adventure](https://pippinbarr.github.io/games/it-is-as-if-you-were-playing-a-text-adventure/)

_2025-04-28 · Pippin Barr_

It is as if you were playing a text adventure

## [SNAKISTS](https://pippinbarr.github.io/games/snakists/)

_2025-04-10 · Pippin Barr_

SNAKISTS

## [It is as if you were on your phone](https://pippinbarr.github.io/games/it-is-as-if-you-were-on-your-phone/)

_2025-03-05 · Pippin Barr_

It is as if you were on your phone

## [Dead Man in the Bag](https://pippinbarr.github.io/words/2025/02/dead-man-in-the-bag/)

_2025-02-05 · Pippin Barr_

Dead Man in the Bag is a 3D model of a body bag with a body in it. Toes, thighs, stomach, chest, chin, and nose push up the black plastic. A closed zipper across the top makes sure you can&rsquo;t see inside, keeping the the dead man a mystery. He&rsquo;s made of 961 vertices and 4 textures. I&rsquo;ve never used him in a game, it&rsquo;s not really the sort of thing I go for. I browsed his page…

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_2025-02-04 · **Sponsored**_

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## [My Evil Twin](https://pippinbarr.github.io/words/2025/01/my-evil-twin/)

_2025-01-28 · Pippin Barr_

I happened to run into Google&rsquo;s Gemini the other day. I was about to start work on a recommendation letter for an ex-student who was applying for a professor job at a university in Montréal. I was prepping myself to get into that specific kind of writing mode when I saw the little star icon at the top right and hovered it to find out it was Google&rsquo;s AI.

## [Mouthwashing's lipless mouth](https://pippinbarr.github.io/words/2025/01/mouthwashings-lipless-mouth/)

_2025-01-23 · Pippin Barr_

Rilla and I have been playing Mouthwashing on and off for the last while. It&rsquo;s not a long game, we just have drifted in and out of consciousness of it. Haven&rsquo;t finished it, but it&rsquo;s essentially a horror-in-space kind of experience, but horror in the more existential senses, no scrambling away from monsters in the ducts (yet). More of the &ldquo;you are the monster in the ducts of…

## [Timpani](https://pippinbarr.github.io/words/2025/01/timpani/)

_2025-01-21 · Pippin Barr_

What&rsquo;s that thing people write in their blog and then never return again? I feel like Cory Archangel made a project out of it. Someone like that. Anyway, the point is that people start a blog full of determination and wonder at their own bravery, and then quite understandably never return. And so it shall probably be with me, though I at least have the sunk cost of about an hour of working…

## [The Design and Delivery of Work-Based Degree Programmes: Challenges and Solutions](https://www.matthewbarr.co.uk/2024/12/the-design-and-delivery-of-work-based-degree-programmes-challenges-and-solutions/)

_2024-12-14 · Matt · Dr Matthew Barr_

Our book, Approaches to Work-Based Learning in Higher Education, is out now! My own chapter, The Design and Delivery of Work-Based Degree Programmes, offers a range of insights from practitioners involved in the design and delivery of university-level apprenticeships (degree Continue reading

