Summer Progress and Fall Foundations

I'm still getting a lot of Antorum work done this summer, but it's been slow going as I try to avoid burnout and enjoy some time away from the screen. Here's a look at some of the recent progress across gameplay systems, scripting, art, and world-building. Monorepo The project originally started with five separate Git repositories: server, client, editor, engine, and assets. At the time, I thought…