Patch: Combat Polish and Quality of Life

Damage numbers and health bars now update on the same tick, so hitsplats and your HP finally stay in sync. Attack timing is now driven per-weapon, so weapons land their hits at their own pace instead of a fixed delay. Fixed hits occasionally landing after you had already stopped attacking. Salvaging low-value junk now awards Tinkering experience, so nothing is a total waste. Broken machinery is no…