Mafia: The Old Country - Staying in the Car

In twelve hours of Mafia: The Old Country, I rarely wandered off the main path. I didn't want to stray from the linear and tightly-paced narrative drive, and was content to gawk at early 1900's Sicily from my car or horse as I moved from A to B, rather than explore it properly. I adore "short", linear, narrative-driven adventures. Especially cover shooters that are written with care. Throw in a…