Dice Define Situations, Not Outcomes?

When you roll the dice to do something and you fail, it's not because your character is dumb and bad at what they were doing. It's because the situation didn't allow for it. If you try to break down a door and you fail, it's not cause you're weak and stupid and your axe is dull and you're an embarrassment to barbarians everywhere. It's because the door is too strong for that. Maybe it's…