v0.8.5 Godot upgrade and bugs fixed

I&#x27;m back from vacation and just released a small update with some editor bugs fixed. There was an issue with the loading of ids, that resulted in existing data getting overwritten. That has been fixed now, alongside some other minor UI and logic fixes. Godot has also been upgraded to v4.7.1, but brought no noteworthy changes to the game, for now. Here the full changelog as usual. Added UI…