A roguelike-like with tyle

tl;dr I’m writing tyle to help in my quest to slay Python. Very early access I’ve started ‘tyle’, a concept Python CLI that contains the foundations for a little in-terminal tile- and turn-based game. The rudimentary tool is available to install from GitHub (v0.1.0 at time of writing). I like uv for this job 1 : uv tool install git+https://github.com/matt-dray/tyle.git Then you can start a ‘game’…