# 2d 3d — RSS Amplifier

Recent posts from the 3 feeds in the RSS Amplifier directory that cover 2d 3d.

Page: <https://rssamplifier.com/topics/2d-3d>  
Feed: <https://rssamplifier.com/topics/2d-3d.md>

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## [🕹️ New Gaming 2D/3D/Concept/Illustration Jobs](https://gamejobswork.substack.com/p/new-gaming-2d3dconceptillustration-b7a)

_2026-08-13 · gamejobs.work · gamejobs.work’s weekly artist jobs_

14th of Aug

## [👩‍🎨 + New Animation Jobs in 2D/3D & Storyboard](https://animation711.substack.com/p/new-animation-jobs-in-2d3d-and-storyboard-d2a)

_2026-08-13 · Animation Jobs · Animation Jobs Newsletter_

14th of Aug

## [👩‍🎨 124+ New Animation Jobs in 2D/3D & Storyboard](https://animation711.substack.com/p/new-animation-jobs-in-2d3d-and-storyboard-f09)

_2026-08-07 · Animation Jobs · Animation Jobs Newsletter_

6th of Aug

## [🕹️ 127 New Gaming 2D/3D/Concept/Illustration Jobs](https://gamejobswork.substack.com/p/new-gaming-2d3dconceptillustration)

_2026-07-30 · gamejobs.work · gamejobs.work’s weekly artist jobs_

29th of July

## [👩‍🎨 127+ New Animation Jobs in 2D/3D & Storyboard](https://animation711.substack.com/p/127-new-animation-jobs-in-2d3d-and-1c6)

_2026-07-30 · Animation Jobs · Animation Jobs Newsletter_

💰 30th of July

## [👩‍🎨 154+ New Animation Jobs in 2D/3D & Storyboard](https://animation711.substack.com/p/154-new-animation-jobs-in-2d3d-and)

_2026-07-23 · Animation Jobs · Animation Jobs Newsletter_

💰 154+ new Unseen Animation Jobs 22nd of July

## [🕹️ 154 New Gaming 2D/3D/Concept/Illustration Jobs](https://gamejobswork.substack.com/p/154-new-gaming-2d3dconceptillustration)

_2026-07-23 · gamejobs.work · gamejobs.work’s weekly artist jobs_

154 New Artist Jobs 24th of July

## [🕹️ New 2D/3D/Concept/Illustration Jobs](https://gamejobswork.substack.com/p/new-2d3dconceptillustration-jobs)

_2026-07-02 · gamejobs.work · gamejobs.work’s weekly artist jobs_

New Artist Jobs 30th of June

## [🕹️ 107 New 2D/3D/Concept/Illustration Jobs](https://gamejobswork.substack.com/p/107-new-2d3dconceptillustration-jobs)

_2026-06-25 · gamejobs.work · gamejobs.work’s weekly artist jobs_

107 New Artist Jobs 25th of June

## [🕹️ 2D/3D/Concept/Illustration Jobs](https://gamejobswork.substack.com/p/2d3dconceptillustration-jobs-b24)

_2026-06-18 · gamejobs.work · gamejobs.work’s weekly artist jobs_

New Artist Jobs 18th of June

## [AI QA that opens fix PRs (Sponsored)](https://crawlproof.com/a/r7P53JVk4aXq)

_2026-06-18 · **Sponsored**_

Run a browser QA from plain-English instructions; get GitHub issues and optional fix PRs.

## [AI Assisted Coding](https://randygaul.github.io/coding/2026/02/23/AI-Assisted-Coding.html)

_2026-02-23 · Randy Gaul’s Game Programming Blog_

I recently had an AI implement a brand new lighting algorithm from a 2025 white paper, one-shot, producing visible soft-shadows and constant-time global illumination on the first try. Before that it one-shot an entire compute shader backend for my game engine. Tasks that used to take months took under an hour.

## [2D Rendering with SDF’s and Atlases](https://randygaul.github.io/graphics/2025/03/04/2D-Rendering-SDF-and-Atlases.html)

_2025-03-04 · Randy Gaul’s Game Programming Blog_

Sprite Packing

## [Data Structures in C and Allocating](https://randygaul.github.io/data-structures/memory/2024/10/13/Data-Structures-In-C-And-Allocating.html)

_2024-10-13 · Randy Gaul’s Game Programming Blog_

I’ve been researching ways to make C more ergonomic. After years of trial and error, I’ve found that the most maintainable code is typically pure, portable C. However, one major pain point keeping me in C++ is simplifying user code when dealing with data structures. While C++ allows defining classes with custom semantics, C lacks that kind of flexibility—or so I thought.

