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/* ⠀ 𖣠⚪𔗢⚪🞋⚪𔗢⚪𖣠 ◦୦◦◯◦୦◦⠀ ⠀◦୦◦◯◦୦◦ 𖣠⚪𔗢⚪🞋⚪𔗢⚪𖣠 𔗢᯽𔗢 𔗢᯽𔗢 𖣠⚪𔗢⚪🞋⚪𔗢⚪𖣠 ◦୦◦◯◦୦◦⠀ ⠀◦୦◦◯◦୦◦ 𖣠⚪𔗢⚪🞋⚪𔗢⚪𖣠 ⠀ */ precision highp float; uniform vec2 resolution; uniform float time; vec2 R(vec2 c,float s){ vec2 q=c*(s+1.)+vec2(-1,1); return vec2( fract(sin(dot(q,vec2(12.9898,78.233)))*43758.5453*0.),/*1.*/ fract(cos(dot(q,vec2(4.898,7.23)))*23421.631*0.)/*1.*/ ); } const vec2…