Two And A Half Years In GameDev

About 3 years ago, I joined a GameDev company, without any prior experience making games or hands-on exposure to this industry. Statistically, this time is not even enough to release a single game. But during that window, I was lucky to meet many talented people deeply involved in modern GameDev, who shared with me their career journeys, war tales, and anecdotes, and helped me shape my vision. One…