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timjones.io

Blog and open source projects by Tim Jones.

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Latest posts

Shutting down Shader Playground

Announcing shutdown of the Shader Playground website

Introducing Shader Playground

Introducing a new shader playground website, supporting compilation and transpilation of HLSL and GLSL

Parsing Command & Conquer: Generals replay files

Examining the binary format used by saved replay files in Command & Conquer: Generals

OpenSAGE Dev Diary #6 (2018-02-10) - and 1st release!

What's been happening this week in OpenSAGE

OpenSAGE Dev Diary #5 (2018-01-07)

What's been happening this week in OpenSAGE

OpenSAGE Dev Diary #4 (2017-12-24)

What's been happening this week in OpenSAGE

OpenSAGE Dev Diary #3 (2017-12-17)

What's been happening this week in OpenSAGE

OpenSAGE Dev Diary #2 (2017-12-10)

What's been happening this week in OpenSAGE

OpenSAGE Dev Diary #1 (2017-12-03)

The first in a hopefully continuing series of updates on OpenSAGE, my C&C Generals re-implementation project.

Syntax highlighting for HLSL and ShaderLab files on GitHub.com

My pull requests to add syntax highlighting to HLSL and ShaderLab files on GitHub.com were merged.