RSSAmplifier

Tim Davison · Nov 20, 2021

Ship Editor

0
Sign in to vote or save

Timothy Davison · Tim Davison

Last updated on May 18, 2026

ShipEditor (2016–2017) was a VR game for designing, building, and flying spacecraft and bases. You engineer your ships down to the fuel flow rates of each thruster, then take them out into the void.

Features:

  • Accurate (analytical-only) orbital mechanics
  • 6-DOF thruster controls — VR gives full six-degree-of-freedom control, so no clunky fighter joysticks
  • Thruster simulator: place thrusters anywhere on the ship; each consumes fuel based on its size, and a flight control computer (linear-programming solver) computes the exact throttle for each one to match the pilot’s input — the way real spacecraft do it
  • A mini VR-powered CAD program for designing ship frames and placing components
  • Base construction and voxel editing
  • Possibly the first-ever graph-entity component system

Screenshots

2016-08-29 03.jpg HighresScreenshot00008.jpg ShipEditor Game Preview Standalone (64-bit_PCD3D_SM5) 7_27_2016 11_39_59 PM.png ShipEditor Game Preview Standalone (64-bit_PCD3D_SM5) 7_27_2016 11_40_27 PM.png ShipEditor Game Preview Standalone (64-bit_PCD3D_SM5) 7_30_2016 1_20_09 AM.png

Timothy Davison

Timothy Davison
CEO and Cofounder, Ako Biotica Inc.

On a mission to inspire the next generation of scientists.

Read the original on timd.ca

Comments

Nothing yet. Say the first thing.

    Sign in to join the conversation.